A montage of cloth simulation experiments from the last couple weeks using the new cloth simulation toolset in Cinema 4D 2023. Powerful and a lot of fun to play with.
This experimental project allowed me to get very familiar with all the components of these new cloth simulation tools while creating a canvas for me to texture and light in interesting ways (my favorite part). Maxon, creator of Cinema 4D, has done an incredible job at creating something versatile that competes with the previous industry standard of Houdini for cloth sims (No shade on Houdini of course, nothing can truly match it's versatility at this current point in time - key word "competes"). I can easily see how these new tools could be used to visualize an athletic brand's latest line or bring a textile company's materials to life. If you or your client have such a product and need a visualization with a design-focused, art directed core, get in touch and let's make something beautiful together!
After working out the cloth sim for each scene, careful attention went into lighting each scene in a variety of styles from moody to bright and poppy. I wanted to show a range of possibilities and I really enjoy the lighting and texturing part of the process. So it was more for the sake of play since this was more of a capability showcase.
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